wundr

Volley

aim once, fire three. the wall is patient.

aim-and-release brick volleys — rows descend each round

One drag sets the angle for every ball in the volley, so a single decision plays out several times before you get to adjust it again. Each round adds another row whether the last one cleared or not, so the wall is always a little closer than it was.

Concepts: aim.

An interactive you play with one thumb, on Wundr.