Adapt
stare, then look away — watch your eyes show you what isn’t there.
three timed stares — each one ends with color, motion, or tilt your own visual system invented
Concepts: perception, vision.
An interactive you play with one thumb, on Wundr.
wundr
stare, then look away — watch your eyes show you what isn’t there.
three timed stares — each one ends with color, motion, or tilt your own visual system invented
Concepts: perception, vision.
An interactive you play with one thumb, on Wundr.